Five years have passed since a cease-fire between the Clans and the Inner Sphere, however, the circumstances have changed. The second game, MechWarrior 2: 31st Century Combat (1995), was set during the Refusal War in 3057 between Clan Wolf and Clan Jade Falcon. A version of it also exists on the SNES, just Mode 7 and sprite based. This game, published in 1989, is notable for featuring full three-dimensional gameplay (predating games like Ultima Underworld), as well as crude squad AI (which would be refined in later games in the series). The first game, MechWarrior, set roughly around 3025, placed you in the shoes of Gideon Braver Vandenburg, who is out to reclaim his birthright after his family was murdered. Battlemechs are handled like real weapons of wars, pilots die pointlessly, combat is brutal - entire torso sections and arms are blasted out to disable weapons, legs get shot out from underneath mechs, mechs explode from the inside from overheating their fusion reactor, and inside that armored cockpit you are just an unarmored and very squishy human. With cutting edge graphics and fairly intense combat, these games probably brought more people into the universe than anything else. Vanilla: /home//.One of the most popular spinoffs of the BattleTech franchise, the MechWarrior series puts the player in the cockpit of the Giant Mecha that define the universe. GOG: /home//.config/unit圓d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/ Vanilla: Macintosh HD > Users > Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG# GOG: Macintosh HD > Users > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS# Steam: Macintosh HD > Users > Library > Application Support > Steam > userdata > 637090 > remote > C#> SGS# Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#' Please make sure to upload the save game with the timestamp closest to when you loaded it. If a save game was loaded at the start of the game session, upload it. OSX: Macintosh HD > Users > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox Windows: \steamapps\common\BATTLETECH\DumpBoxįor v.17 and beyond try here: C:\Users\\AppData\LocalLow\Harebrained Schemes\BATTLETECH If the game crashed, please attach the crash file with the time stamp closest to the crash. Linux: ~/.config/unit圓d/Harebrained Schemes/BATTLETECH/Player.log Mac OS: Users > Library > Logs > Unity > Player.log Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt Before the last two days there were no issues, and I have not added/removed anything to/from the game since purchase such as mods.Įvery time I start and play, the issue is reproduced.Īttach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux) This only started within the last 2 days after purchasing this game around 5 days ago. If I try to "do too much" while stuttering is happening, the game will CTD but will still be running in Task Manager, with the icon on the taskbar showing the program as running. The duration of this stuttering/lag is 2-3 minutes, then 2-3 minutes of optimal gameplay, then back to stuttering - repeat. Please explain your issue is in as much detail as possible.Īfter 5 minutes of playing, extreme stuttering/lag starts happening. Which version of the game are you running? What platform are you running the game on?
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